Electronics
has applied for US and South Korean trademarks for a watch that
connects to the Internet in the latest sign that consumer technology
companies see wearable devices as the future of their business.
Samsung described "Samsung Galaxy Gear"
as a wearable digital electronic device in the form of a wristwatch,
wrist band or bangle in its July 29 application with US Patent and
Trademark Office. A month earlier, it applied for a "Samsung Gear"
trademark in South Korea.
The trademark applications did not show the shape of the
products. But drawings from a Samsung design patent approved in May show
a watch-like design with a flexible screen that curves around the
wrist.
The US trademark application said the
device will be "capable of providing access to the Internet, for sending
and receiving phone calls, electronic mails and messages" as well as
"for keeping track of or managing personal information."
The trademark filings in the US and in South Korea show that
Samsung is deep in preparations for what tech industry experts expect
will be a new generation of mobile technology that dramatically expands
the utility of single-function objects such as watches and glasses. The
South Korean consumer electronics giant was caught flatfooted by Apple's
invention of the smartphone but through what turned out to be a legally
risky strategy of imitation was able to capture a dominant share of the
global smartphone market within a few years.
Apple applied June 3 for a trademark in Japan for " ."
Industry watchers have long speculated that Apple is working on a smart
watch that uses a version of the operating system that powers the
iPhone and iPad. The company has not confirmed those rumors but CEO Tim
Cook has hinted it may be developing a wearable computing device.
Google is testing an early version of Internet-connected
spectacles called Glass. It uses a small screen above the right eye that
displays information and imagery retrieved from the Internet.
The South Korean patent office said the Gear trademark will not
be approved this year as it takes seven to eight months to start
reviewing applications due to a waiting list. Samsung applied for the
South Korean trademark on June 21.
It was not clear if Samsung would use the "Samsung Gear"
trademark for a Smart Watch. The trademark application covers 38
possible products including mobile telephones, bracelets, glasses and
software interfaces that monitor human vital signs.
South Korea's patent office said in June that Samsung had
patented watch designs in which more than three quarters of the device
is covered by a flexible display that curves around the wrist.
Illustrations showed 'back' and 'home' buttons at the bottom of the
screen. Another illustration shows a rectangular screen with an edge
that tapers toward the top.
The product is made of metal, synthetic and glass materials, Samsung's patent document said.
Samsung executive vice president Lee Young Hee said in March
interview with Bloomberg that the company's mobile division has been
working on a smart watch. Samsung declined to confirm the report then.
Company spokeswoman Chenny Kim declined to comment on the patent applications. - AP
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Samsung S4 new heir to Galaxy smartphone throne
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Showing posts with label Android Operating System. Show all posts
Showing posts with label Android Operating System. Show all posts
Sunday, 11 August 2013
Wednesday, 5 June 2013
Samsung S4 new heir to Galaxy smartphone throne
The S4 lives up to all the buzz to take over the torch for Samsung's outstanding range
WITH over 10 million units sold worldwide since its launch last month, an introduction to the Samsung Galaxy S4 seems somewhat redundant.
So we are going to head straight into discussing whether the latest addition to Samsung’s arsenal of Galaxy devices lives up to all the buzz.
There are two variants of Samsung Galaxy S4, one powered by the 1.9GHz Snapdragon 600 quad-core processor, and the other by Samsung’s Exynos 5 1.6 GHz Octa-core processor (which we find on our shelves here).
Octa-core, on paper, sounds astounding but, in reality, it is somewhat disappointing.
Make no mistake, it is fast: Multi Window and multi-tasking run much better here. But for that much processing power, it is fair to expect the device to run as smooth as butter all the time.
When you fire up the five-inch full HD display, the awe factor goes up.
The Super AMOLED display is stunning and you will soon forget about the cheap-looking and prone-to-grime polycarbonate back plate that covers the removable 2,600mAh battery, microSD slot and micro SIM slot.
We found the new features the Galaxy S4 came with to be rather useful, especially Air Gesture which lets you scroll up and down a web page, change music track, or even answer a call by waving your hand.
You can even wake the device up enough to show you the time and notifications that way.
With Samsung Smart Scroll, we can easily scroll up and down web pages by tilting the device. The only catch is that you can only use both Air Gesture and Samsung Smart Scroll on web pages opened with Internet Browser.
Other features include the S Translator which provides instant translation and Optical Reader which automatically recognises text, a business card or QR code information.
There is also the WatchON which transforms the device into an infra-red remote control for your home entertainment system including your television, set-top box, DVD player and air-conditioner.
Dubbed as the Life Companion, the Galaxy S4 also has an excellent snapper.
One of the best things about the Galaxy S4’s camera is its user-friendliness.
Owing to the camera software borrowed from the Galaxy Camera, swapping in-between the 12 modes onboard is a breeze.
The camera does extraordinarily well in an environment with good lighting, producing pictures with vibrant colours and details.
Otherwise, you’ll get some noisy pictures. However, the HDR mode manages to work very well in managing the tricky lighting scenarios.
Other Ingenious modes like Animated Photo which lets you create animated GIFs without leaving the camera app, and the Dual Camera function which allows simultaneous use of both front and rear cameras, also help make immortalising memories more delightful.
The battery in the Galaxy S4 holds up pretty well especially with the brightness turned down.
A full charge lasts a full day of heavy text messaging, web-browsing, taking pictures and multi-tasking between apps. It can easily last longer with Power Saving Mode turned on.
All in, the Galaxy S4 is an outstanding device despite its shortcomings and occasional stutters. It is undeniably deserving of taking over the S III in carrying the torch for the Galaxy line-up.
By Yeevon Ong lifestyle@thesundaily.com
Related posts:
Enter Android in the smartphone operating system titans
Chinese smartphone innovators shrug off Android dominance
Smartphone users exposed to threats from cyber hackers
Smartphone Ascend P1 unveiled by Huawei Technologies
WITH over 10 million units sold worldwide since its launch last month, an introduction to the Samsung Galaxy S4 seems somewhat redundant.
So we are going to head straight into discussing whether the latest addition to Samsung’s arsenal of Galaxy devices lives up to all the buzz.
There are two variants of Samsung Galaxy S4, one powered by the 1.9GHz Snapdragon 600 quad-core processor, and the other by Samsung’s Exynos 5 1.6 GHz Octa-core processor (which we find on our shelves here).
Octa-core, on paper, sounds astounding but, in reality, it is somewhat disappointing.
Make no mistake, it is fast: Multi Window and multi-tasking run much better here. But for that much processing power, it is fair to expect the device to run as smooth as butter all the time.
When you fire up the five-inch full HD display, the awe factor goes up.
The Super AMOLED display is stunning and you will soon forget about the cheap-looking and prone-to-grime polycarbonate back plate that covers the removable 2,600mAh battery, microSD slot and micro SIM slot.
We found the new features the Galaxy S4 came with to be rather useful, especially Air Gesture which lets you scroll up and down a web page, change music track, or even answer a call by waving your hand.
You can even wake the device up enough to show you the time and notifications that way.
With Samsung Smart Scroll, we can easily scroll up and down web pages by tilting the device. The only catch is that you can only use both Air Gesture and Samsung Smart Scroll on web pages opened with Internet Browser.
Other features include the S Translator which provides instant translation and Optical Reader which automatically recognises text, a business card or QR code information.
There is also the WatchON which transforms the device into an infra-red remote control for your home entertainment system including your television, set-top box, DVD player and air-conditioner.
Dubbed as the Life Companion, the Galaxy S4 also has an excellent snapper.
One of the best things about the Galaxy S4’s camera is its user-friendliness.
Owing to the camera software borrowed from the Galaxy Camera, swapping in-between the 12 modes onboard is a breeze.
The camera does extraordinarily well in an environment with good lighting, producing pictures with vibrant colours and details.
Otherwise, you’ll get some noisy pictures. However, the HDR mode manages to work very well in managing the tricky lighting scenarios.
Other Ingenious modes like Animated Photo which lets you create animated GIFs without leaving the camera app, and the Dual Camera function which allows simultaneous use of both front and rear cameras, also help make immortalising memories more delightful.
The battery in the Galaxy S4 holds up pretty well especially with the brightness turned down.
A full charge lasts a full day of heavy text messaging, web-browsing, taking pictures and multi-tasking between apps. It can easily last longer with Power Saving Mode turned on.
All in, the Galaxy S4 is an outstanding device despite its shortcomings and occasional stutters. It is undeniably deserving of taking over the S III in carrying the torch for the Galaxy line-up.
By Yeevon Ong lifestyle@thesundaily.com
Related posts:
Enter Android in the smartphone operating system titans
Chinese smartphone innovators shrug off Android dominance
Smartphone users exposed to threats from cyber hackers
Smartphone Ascend P1 unveiled by Huawei Technologies
Wednesday, 15 May 2013
Tap your phone's potential with NFC technology
Make your Android device smarter using a little-known technology called NFC.
NFC stands for near-field communication, a short-range wireless
communication technology that enables the exchange of data between
devices over about a 10cm distance.
In certain countries, NFC has already been used to turn smartphones with embedded NFC chips, into mobile wallets.
Instead of using cash or credit/debit cards, the part of the smartphone where the NFC chip is located (usually on the back cover or in the battery) is tapped on the scanner for the transaction to be charged to the user's account.
Some countries have trialled the usage of NFC as a means of payment for public transportation too. Think of NFC as using your smartphone as a Touch 'n Go card and you'll get the picture.
Tag it
There are more and more NFC-enabled Android smartphones landing on our shores. While the use of it here hasn't reached the same level as some other countries, it is not without its usefulness.
The most publicised use of NFC is the ability to transfer files at breakneck speed by just bumping two smartphones against each other.
While it's impressive, the true potential of this technology lies in an external accessory known as an NFC tag.
NFC tags are basically stickers that are able to store information inside them. With the aid of any NFC app, which can be found in abundance in the Google Play Store, users can design a set of actions for their device to execute and then save the commands on the tags.
Whenever an NFC-enabled device is tapped on the tag, it will execute the commands.
The good news is that the tags don't cost a bomb. Even better news is that as long as you don't select to permanently lock the tag, you can always rewrite the tags, so they're pretty good value for money.
A popular app for customising tags is NFC Task Launcher by Tagstand (bit.ly/GMNn32). Available for free in the Play Store, the app allows users to include two different sets of actions in one tag. For example, tapping it the first time will enable a feature, and tapping it again will disable it.
There are many practical uses for NFC tags. We most commonly use it in our cars. Previously, we used to have to go through the hassle of manually switching on our smartphone's Bluetooth each time we entered our car. Now, it can be done easily just by tapping our gadget on an NFC sticker that we have pasted on the dashboard.
Besides Bluetooth, we have also set it to switch off WiFi, make the ringtone louder, and screen brighter. Tapping it again once we have reached the destination will reverse all the actions that were enabled earlier.
Sleep on it
While it is not advisable to have a mobile phone by your bedside due to the radiation it is said to emit, most people will still stubbornly insist on having it around as it doubles as an alarm clock.
We are guilty of this unhealthy practice, but have an NFC tag pasted beside our beds to hopefully mitigate the adverse effects. The tag is set to switch the phone to flight mode, as well as to dim the screen to the lowest brightness level. When it's time to rise and shine, the tag will re-enable cellular data and increase the screen brightness.
An interesting way to utilise the tag is by placing one on home
appliances which require a specified amount of time to complete, such as
a washing machine. If you're as absent-minded as us, once you start the
machine, you can tap your Android on the tag to automatically start the
timer so that you won't forget about collecting your laundry.
Sharing WiFi
Another use for NFC, which will be more practical once more smartphones have it, is the marketing possibilities it opens up. Instead of using QR codes, businesses can require their customers to just tap on an NFC tag to get more information about a promotion or their business.
Notice how most eateries offer free WiFi, but require a password to be entered? NFC tags have the capability to store wireless network settings, so all the consumers need to do is tap their devices on the tag and it will automatically connect to a wireless network, despite requiring a password.
This benefits the shop owners because customers will have to be physically present to connect to the WiFi, thus preventing non-customers from "stealing" their wireless connection.
This can also be used at home or the office when you want to allow guests to use the WiFi but don't want them to know the password. The tags can do more than just changing settings.
Users can prepare a text message and write it on the tag. Whenever your phone taps the tag, it will automatically send the text message direct to your desired recipient.
Very useful for those of you who usually report to your other half, or parents whenever leaving from work or school.
For those who aren't willing to spend or have no means of acquiring NFC tags, head to the Play Store and download AnyTAG NFC launcher by XtraSEC (bit.ly/ZEsf8l). Developed by Malaysians, this app enables NFC smartphones to detect any cards or devices that have NFC chips in them and associates an action with that device.
This means that us users won't have to specifically use NFC tags. We can make use of everyday cards around us, such as our MyKad and Touch 'n Go.
The good thing is that it only remembers the chip's ID and associates the desired actions with it, so it doesn't overwrite anything on the chip.
So don't worry about the card's chip getting messed up.
For those who are keen to make use of the NFC technology for the first time, do take note that it does not work when your Android's screen is locked.
That means that you will have to first unlock your device's screen before attempting to connect with another NFC device or tag.
By DONOVAN QUEK bytz@thestar.com.my
Hidden in plain sight
NFC technology is most prevalent in smartphones but it is also being
implemented in an increasing number of products, from toys to HDTVs.
Here's a list of products with built-in NFC which you may already have in your home.
HDTVs and cameras
Most new HDTVs come with the chip but it's not always in the TV itself. Sony is one of the companies that has integrated it into the remote control of selected Bravia HDTVs.
Just tapping the remote with your smartphone will allow you to mirror the smartphone's display on the big screen. This will allow you to browse the Web, share pictures and watch videos together with those around you.
If your Bravia doesn't come with one, you can still purchase the remote separately.
Sony also makes speakers with NFC. One such model is the SRS-BTV5
wireless speaker. The compact model can double up as a speakerphone and
has a rated battery life of up to five hours. Meanwhile, on the camera
front, Samsung's NX300 allows photographers to easily transfer images to
a smartphone or tablet via NFC.
Panasonic's DMC-GF6 camera also uses NFC for sharing images with a smartphone or tablet by touching them together. As soon as a photo is shot, the camera will send the image to the paired device. NFC also allows the camera to be remotely controlled.
Consoles and toys
One of the most popular toys on the market today is Activision's Skylanders. They are essentially figurines that are released in conjunction with the Skylanders games available for most consoles such as the PlayStation 3 and Xbox 360.
The game comes with an NFC device called the Portal of Power which is
plugged into the game console. When a figurine, which also comes with
built-in NFC, is placed on the Portal, a virtual version of the
character appears in the game.
The interesting thing about the NFC in Skylanders is that it actually can store a limited amount of information, specifically the character's bio. When the figurine is taken to a friend's house to play, it will have all the levelled-up powers and customisation.
Of the popular videogame consoles, only one features NFC.
The chip is currently integrated into the Wii U's GamePad controller, and while it holds a lot of promise for future games, none actually make use of it.
However, this is likely to change as game developers will inevitably find a use for it.
Notebooks
Lenovo has launched its ThinkPad Helix, a 11.6in Ultrabook powered by Windows 8.
It allows users to transfer data from compatible devices by just placing them close to it.
The company plans to add more features such as allowing customers to
make online purchases by tapping a credit card on its notebooks.
Sony, on the other hand, has announced that its latest Vaio Fit Ultrabook will also use this technology for sharing website URLs and other information with NFC-enabled devices
Related posts:
Enter Android in the smartphone operating system titans
Chinese smartphone innovators shrug off Android dominance...
In certain countries, NFC has already been used to turn smartphones with embedded NFC chips, into mobile wallets.
Instead of using cash or credit/debit cards, the part of the smartphone where the NFC chip is located (usually on the back cover or in the battery) is tapped on the scanner for the transaction to be charged to the user's account.
Some countries have trialled the usage of NFC as a means of payment for public transportation too. Think of NFC as using your smartphone as a Touch 'n Go card and you'll get the picture.
Tag it
There are more and more NFC-enabled Android smartphones landing on our shores. While the use of it here hasn't reached the same level as some other countries, it is not without its usefulness.
The most publicised use of NFC is the ability to transfer files at breakneck speed by just bumping two smartphones against each other.
While it's impressive, the true potential of this technology lies in an external accessory known as an NFC tag.
NFC tags are basically stickers that are able to store information inside them. With the aid of any NFC app, which can be found in abundance in the Google Play Store, users can design a set of actions for their device to execute and then save the commands on the tags.
Whenever an NFC-enabled device is tapped on the tag, it will execute the commands.
The good news is that the tags don't cost a bomb. Even better news is that as long as you don't select to permanently lock the tag, you can always rewrite the tags, so they're pretty good value for money.
A popular app for customising tags is NFC Task Launcher by Tagstand (bit.ly/GMNn32). Available for free in the Play Store, the app allows users to include two different sets of actions in one tag. For example, tapping it the first time will enable a feature, and tapping it again will disable it.
There are many practical uses for NFC tags. We most commonly use it in our cars. Previously, we used to have to go through the hassle of manually switching on our smartphone's Bluetooth each time we entered our car. Now, it can be done easily just by tapping our gadget on an NFC sticker that we have pasted on the dashboard.
Besides Bluetooth, we have also set it to switch off WiFi, make the ringtone louder, and screen brighter. Tapping it again once we have reached the destination will reverse all the actions that were enabled earlier.
Sleep on it
While it is not advisable to have a mobile phone by your bedside due to the radiation it is said to emit, most people will still stubbornly insist on having it around as it doubles as an alarm clock.
We are guilty of this unhealthy practice, but have an NFC tag pasted beside our beds to hopefully mitigate the adverse effects. The tag is set to switch the phone to flight mode, as well as to dim the screen to the lowest brightness level. When it's time to rise and shine, the tag will re-enable cellular data and increase the screen brightness.
Sharing WiFi
Another use for NFC, which will be more practical once more smartphones have it, is the marketing possibilities it opens up. Instead of using QR codes, businesses can require their customers to just tap on an NFC tag to get more information about a promotion or their business.
Notice how most eateries offer free WiFi, but require a password to be entered? NFC tags have the capability to store wireless network settings, so all the consumers need to do is tap their devices on the tag and it will automatically connect to a wireless network, despite requiring a password.
This benefits the shop owners because customers will have to be physically present to connect to the WiFi, thus preventing non-customers from "stealing" their wireless connection.
This can also be used at home or the office when you want to allow guests to use the WiFi but don't want them to know the password. The tags can do more than just changing settings.
Users can prepare a text message and write it on the tag. Whenever your phone taps the tag, it will automatically send the text message direct to your desired recipient.
Very useful for those of you who usually report to your other half, or parents whenever leaving from work or school.
For those who aren't willing to spend or have no means of acquiring NFC tags, head to the Play Store and download AnyTAG NFC launcher by XtraSEC (bit.ly/ZEsf8l). Developed by Malaysians, this app enables NFC smartphones to detect any cards or devices that have NFC chips in them and associates an action with that device.
This means that us users won't have to specifically use NFC tags. We can make use of everyday cards around us, such as our MyKad and Touch 'n Go.
The good thing is that it only remembers the chip's ID and associates the desired actions with it, so it doesn't overwrite anything on the chip.
So don't worry about the card's chip getting messed up.
For those who are keen to make use of the NFC technology for the first time, do take note that it does not work when your Android's screen is locked.
That means that you will have to first unlock your device's screen before attempting to connect with another NFC device or tag.
By DONOVAN QUEK bytz@thestar.com.my
Hidden in plain sight
Here's a list of products with built-in NFC which you may already have in your home.
HDTVs and cameras
Most new HDTVs come with the chip but it's not always in the TV itself. Sony is one of the companies that has integrated it into the remote control of selected Bravia HDTVs.
Just tapping the remote with your smartphone will allow you to mirror the smartphone's display on the big screen. This will allow you to browse the Web, share pictures and watch videos together with those around you.
If your Bravia doesn't come with one, you can still purchase the remote separately.
Panasonic's DMC-GF6 camera also uses NFC for sharing images with a smartphone or tablet by touching them together. As soon as a photo is shot, the camera will send the image to the paired device. NFC also allows the camera to be remotely controlled.
Consoles and toys
One of the most popular toys on the market today is Activision's Skylanders. They are essentially figurines that are released in conjunction with the Skylanders games available for most consoles such as the PlayStation 3 and Xbox 360.
The interesting thing about the NFC in Skylanders is that it actually can store a limited amount of information, specifically the character's bio. When the figurine is taken to a friend's house to play, it will have all the levelled-up powers and customisation.
Of the popular videogame consoles, only one features NFC.
The chip is currently integrated into the Wii U's GamePad controller, and while it holds a lot of promise for future games, none actually make use of it.
Notebooks
Lenovo has launched its ThinkPad Helix, a 11.6in Ultrabook powered by Windows 8.
It allows users to transfer data from compatible devices by just placing them close to it.
Sony, on the other hand, has announced that its latest Vaio Fit Ultrabook will also use this technology for sharing website URLs and other information with NFC-enabled devices
Related posts:
Enter Android in the smartphone operating system titans
Chinese smartphone innovators shrug off Android dominance...
Saturday, 25 August 2012
Apple wins $1bn in US while Samsung wins in Korea; it may reshape the free Google Android system
Apple won more than $1 billion in a massive victory Friday over South Korean giant Samsung, in one of the biggest patent cases in decades—a verdict that could have huge market repercussions.
A jury in San Jose, California rejected Samsung's counterclaims against Apple, according to media reports—a big win for the Silicon Valley giant, which had claimed its iconic iPhone and iPad had been illegally copied.
The jury, which had examined infringement claims and counter-claims by Apple and Samsung, ruled the South Korean electronics giant had infringed on a number of patents, the tech websites Cnet and The Verge said in live courtroom blogs.
The verdict affects patents on a range of Samsung products including some of its popular Galaxy smartphones and its Galaxy 10 tablet—devices alleged to have been copied from the iPhone and iPad.
"This is a huge, crushing win for Apple," said Brian Love, a professor of patent law at Santa Clara University.
"All of its patents were held valid, and all but one were held to be infringed by most or all accused Samsung products. Even better for the company, five of the seven patents were held to be willfully infringed by Samsung."
Love said this means that Judge Lucy Koh "now has the discretion to triple Apple's damages award, which is already a monstrous and unprecedented $1.051 billion."
Technology analyst Jeff Kagan said of the verdict: "This is a great day for Apple. And it will turn into a very expensive day for Samsung."
Kagan said it was not immediately clear if Samsung would be able to continue to use the technology and pay Apple for the right to do so, or if they must pull their devices and redesign them.
In any case, the verdict in the case—one of several pending in global courts—is likely to have massive repercussions in the hottest part of the technology sector, smartphones and tablets.
Even a delay in sales could endanger Samsung's position in the US market, where it is currently the top seller of smartphones.
A survey by research firm IDC showed Samsung shipped 50.2 million smartphones globally in the April-June period, while Apple sold 26 million iPhones. IDC said Samsung held 32.6 percent of the market to 16.9 percent for Apple.
The jury reached its verdict after deliberating for less than three days, examining claims of infringement by both sides. The trial heard evidence during 10 days over a three-week period.
Samsung had steadfastly denied the charges by Apple, claiming it developed its devices independently, and countersued in the case, seeking more than $400 million for infringement on its wireless patents.
The verdict came the same day a South Korean court ruled Apple and Samsung infringed on each other's patents on mobile devices, awarding damages to both technology giants and imposing a partial ban on product sales in South Korea.
The court banned sales in South Korea of Apple's iPhone 4 and iPad 2, as well as Samsung's Galaxy S and Galaxy SII among other products. (c) 2012 AFP
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After a year of scorched-earth litigation, a jury decided Friday that Samsung ripped off the innovative technology used by Apple to create its revolutionary iPhone and iPad.
The jury ordered Samsung to pay Apple $1.05 billion. An appeal is expected.
Apple Inc. filed its patent infringement lawsuit in April 2011 and engaged legions of the country's highest-paid patent lawyers to demand $2.5 billion from its top smartphone competitor. Samsung Electronics Co. fired back with its own lawsuit seeking $399 million.
The verdict, however, belonged to Apple, as the jury rejected all Samsung's claims against Apple. Jurors also decided against some of Apple's claims involving the two dozen Samsung devices at issue, declining to award the full $2.5 billion Apple demanded.
However, the jury found that several Samsung products illegally used such Apple creations as the "bounce-back" feature when a user scrolls to an end image, and the ability to zoom text with a tap of a finger.
As part of its lawsuit, Apple also demanded that Samsung pull its most popular cellphones and computer tablets from the U.S. market. A judge was expected to make that ruling at a later time.
After the verdicts were read, the judge sent the jury back to deliberate further on two inconsistencies involving about $2.5 million in damages awarded to Apple based on products jurors found didn't infringe Apple's patents. Those deliberations were continuing.
During closing arguments at the trial, Apple attorney Harold McElhinny claimed Samsung was having a "crisis of design" after the 2007 launch of the iPhone, and executives with the South Korean company were determined to illegally cash in on the success of the revolutionary device.
Samsung's lawyers countered that it was simply and legally giving consumers what they want: Smart phones with big screens. They said Samsung didn't violate any of Apple's patents and further alleged innovations claimed by Apple were actually created by other companies.
"Today's verdict should not be viewed as a win for Apple, but as a loss for the American consumer. It will lead to fewer choices, less innovation, and potentially higher prices," Samsung said.
Samsung has emerged as one of Apple's biggest rivals and has overtaken Apple as the leading smartphone maker. Samsung's Galaxy line of phones run on Android, a mobile operating system that Google Inc. has given out for free to Samsung and other phone makers.
Samsung conceded that Apple makes great products but said it doesn't have a monopoly on the design of rectangle phones with rounded corners that it claimed it created.
Google entered the smartphone market while its then-CEO Eric Schmidt was on Apple's board, infuriating Apple co-founder Steve Jobs, who considered Android to be a blatant rip off of the iPhone's innovations.
After shoving Schmidt off Apple's board, Jobs vowed that Apple would resort to "thermonuclear war" to destroy Android and its allies.
The trial came after each side filed a blizzard of legal motions and refused advisories by U.S. District Judge Lucy Koh to settle the dispute out of court. Deliberations by the jury of seven men and two women began Wednesday.
Apple and Samsung combined account for more than half of global smartphone sales. Samsung has sold 22.7 million smartphones and tablets that Apple claimed uses its technology. McElhinny said those devices accounted for $8.16 billion in sales since June 2010.
From the beginning, legal experts and Wall Street analysts viewed Samsung as the underdog in the case. Apple's headquarters is a mere 16 kilometres from the San Jose courthouse, and jurors were picked from the heart of Silicon Valley where Jobs is a revered technological pioneer.
Samsung Electronics' Galaxy S III, right, and Apple's iPhone 4S are displayed at a mobile phone shop in Seoul, South Korea. (Ahn Young-joon/Associated Press)
While the legal and technological issues were complex, patent expert Alexander I. Poltorak previously said the case would likely boil down to whether jurors believed Samsung's products look and feel almost identical to Apple's iPhone and iPad.
To overcome that challenge at trial, Samsung's lawyers argued that many of Apple's claims of innovation were either obvious concepts or ideas stolen from Sony Corp. and others. Experts called that line of argument a high-risk strategy because of Apple's reputation as an innovator.
Apple's lawyers argued there is almost no difference between Samsung products and those of Apple, and presented internal Samsung documents they said showed it copied Apple designs. Samsung lawyers insisted that several other companies and inventors had previously developed much of the Apple technology at issue.
The U.S. trial is just the latest skirmish between the two tech giants over product designs. Apple and Samsung have filed similar lawsuits in eight other countries, including South Korea, Germany, Japan, Italy, the Netherlands, Britain, France and Australia.
Samsung won a home court ruling earlier Friday in the global patent battle against Apple. Judges in Seoul said Samsung didn't copy the look and feel of the iPhone and ruled that Apple infringed on Samsung's wireless technology.
However, the judges also said Samsung violated Apple's technology behind the feature that causes a screen to bounce back when a user scrolls to an end image. Both sides were ordered to pay limited damages.
The Seoul ruling was a rare victory for Samsung in its arguments that Apple has infringed on its wireless technology patents. Samsung's claims have previously been shot down by courts in Europe, where judges have ruled that Samsung patents were part of industry standards that must be licensed under fair terms to competitors.
The U.S. case is one of some 50 lawsuits among myriad telecommunications companies jockeying for position in the burgeoning $219 billion market for computer tablets and smartphones. - The Associated Press
WASHINGTON — Apple's decisive victory in a landmark US patent case against Samsung could reshape the hot sector for mobile devices and slow the momentum of Google and its Android system, analysts say.
Apple won more than $1 billion in the case Friday, after a California jury found the South Korean electronics giant infringed on dozens of patents held by the iPhone and iPad maker.
Although Google was not a party in the case, it makes the Android operating system which was central to the case -- a system which Apple's late co-founder Steve Jobs called a "stolen" product.
Apple has been battling as Samsung and other manufacturers of the free Android system eat away at its market share in the sizzling market for smartphones and tablet computers.
"I think this will force a reset on Android products as they are reengineered to get around Apple's patents," said Rob Enderle, a technology analyst and consultant with the Enderle Group.
But Enderle said other companies may benefit from the decision, including Microsoft, which has been lagging in the mobile sector, and Blackberry maker Research in Motion, which has been hit hardest by the rise of Android devices.
The court ruling, said Enderle, "should provide a stronger opportunity for both of Microsoft's new platforms -- Windows 8 and Windows Phone 8 -- because they come with indemnification against Apple, suddenly making them far safer and possibly a faster way to get product to market."
The decision also "will make RIM far more attractive as an acquisition because RIM's patents are thought to be strong enough to hold off Apple," Enderle said.
"Both Samsung and Google may make a play for the company, and both Microsoft and Apple may move to block them."
In recent months, Android devices have grabbed more than 50 percent of the US smartphone market to around 30 percent for Apple, while RIM's shares have slid to around 12 percent.
The patents at play include software such as the "bounceback" feature for smartphone users when scrolling and pinch-zooming, which are featured on Android devices.
Florian Mueller, a consultant who follows patent and copyright issues, said Friday's court ruling was "a huge breakthrough."
"The jury essentially concluded that Samsung is a reckless copycat and, since some of the infringement is Google's responsibility, basically agreed with Steve Jobs's claim that Android is a stolen product," he wrote on his blog.
Still, a lot hinges on what happens next in court, with the case likely to be tied up in appeal for some time.
Judge Lucy Koh set a September 20 hearing where she will consider whether to overturn or modify the jury verdict, whether to impose "punitive" damages which would triple the award and whether to issue injunctions against Samsung.
A critical factor will be whether Apple will be able to obtain a permanent injunction, or halt in sales on infringing Samsung devices, and whether this would be enforced during the appeal.
Dennis Crouch, a University of Missouri patent law specialist, said the judge will have broad discretion.
"Some courts have issued broad injunctions that essentially say 'stop infringing the patent,' others issue much more narrow orders directed only toward the particular products that are adjudged to infringe," Crouch said on his blog.
"The reality is that Samsung has been planning for the likelihood of injunctive relief and is surely ready to stop selling any of the infringing products and replace those products with ones that at least have not yet been adjudged as infringing."
This could lead to more legal battles, since Apple has another lawsuit pending on Samsung's newer handheld devices.
Samsung has pledged to keep fighting the case, and said that if it stands "it will lead to fewer choices, less innovation, and potentially higher prices."
Samsung called it "unfortunate that patent law can be manipulated to give one company a monopoly over rectangles with rounded corners, or technology that is being improved every day by Samsung and other companies."
Analysts say that aside from Samsung, Google could be the big loser, especially if Apple pursues its litigation against other manufacturers.
"Google cannot stop Apple. It is now on the run and will have to scramble to make software changes to Android," Mueller said.
"In a few years, the San Jose jury verdict may -- I repeat, MAY -- be remembered as the tipping point that sent Android on a downward spiral."
By Rob Lever (AFP)
A jury in San Jose, California rejected Samsung's counterclaims against Apple, according to media reports—a big win for the Silicon Valley giant, which had claimed its iconic iPhone and iPad had been illegally copied.
The jury, which had examined infringement claims and counter-claims by Apple and Samsung, ruled the South Korean electronics giant had infringed on a number of patents, the tech websites Cnet and The Verge said in live courtroom blogs.
The verdict affects patents on a range of Samsung products including some of its popular Galaxy smartphones and its Galaxy 10 tablet—devices alleged to have been copied from the iPhone and iPad.
"This is a huge, crushing win for Apple," said Brian Love, a professor of patent law at Santa Clara University.
"All of its patents were held valid, and all but one were held to be infringed by most or all accused Samsung products. Even better for the company, five of the seven patents were held to be willfully infringed by Samsung."
Love said this means that Judge Lucy Koh "now has the discretion to triple Apple's damages award, which is already a monstrous and unprecedented $1.051 billion."
Technology analyst Jeff Kagan said of the verdict: "This is a great day for Apple. And it will turn into a very expensive day for Samsung."
Kagan said it was not immediately clear if Samsung would be able to continue to use the technology and pay Apple for the right to do so, or if they must pull their devices and redesign them.
In any case, the verdict in the case—one of several pending in global courts—is likely to have massive repercussions in the hottest part of the technology sector, smartphones and tablets.
Even a delay in sales could endanger Samsung's position in the US market, where it is currently the top seller of smartphones.
A survey by research firm IDC showed Samsung shipped 50.2 million smartphones globally in the April-June period, while Apple sold 26 million iPhones. IDC said Samsung held 32.6 percent of the market to 16.9 percent for Apple.
The jury reached its verdict after deliberating for less than three days, examining claims of infringement by both sides. The trial heard evidence during 10 days over a three-week period.
Samsung had steadfastly denied the charges by Apple, claiming it developed its devices independently, and countersued in the case, seeking more than $400 million for infringement on its wireless patents.
The verdict came the same day a South Korean court ruled Apple and Samsung infringed on each other's patents on mobile devices, awarding damages to both technology giants and imposing a partial ban on product sales in South Korea.
The court banned sales in South Korea of Apple's iPhone 4 and iPad 2, as well as Samsung's Galaxy S and Galaxy SII among other products. (c) 2012 AFP
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Apple wins U.S. patent battle against Samsung
Apple headquarters in Cupertino, Calif. A U.S. jury has ruled for Apple in its huge smartphone patent infringement case involving Samsung. (Paul Sakuma/Associated Press)
After a year of scorched-earth litigation, a jury decided Friday that Samsung ripped off the innovative technology used by Apple to create its revolutionary iPhone and iPad.
The jury ordered Samsung to pay Apple $1.05 billion. An appeal is expected.
Apple Inc. filed its patent infringement lawsuit in April 2011 and engaged legions of the country's highest-paid patent lawyers to demand $2.5 billion from its top smartphone competitor. Samsung Electronics Co. fired back with its own lawsuit seeking $399 million.
The verdict, however, belonged to Apple, as the jury rejected all Samsung's claims against Apple. Jurors also decided against some of Apple's claims involving the two dozen Samsung devices at issue, declining to award the full $2.5 billion Apple demanded.
However, the jury found that several Samsung products illegally used such Apple creations as the "bounce-back" feature when a user scrolls to an end image, and the ability to zoom text with a tap of a finger.
As part of its lawsuit, Apple also demanded that Samsung pull its most popular cellphones and computer tablets from the U.S. market. A judge was expected to make that ruling at a later time.
After the verdicts were read, the judge sent the jury back to deliberate further on two inconsistencies involving about $2.5 million in damages awarded to Apple based on products jurors found didn't infringe Apple's patents. Those deliberations were continuing.
'Crisis of design'
During closing arguments at the trial, Apple attorney Harold McElhinny claimed Samsung was having a "crisis of design" after the 2007 launch of the iPhone, and executives with the South Korean company were determined to illegally cash in on the success of the revolutionary device.
Samsung's lawyers countered that it was simply and legally giving consumers what they want: Smart phones with big screens. They said Samsung didn't violate any of Apple's patents and further alleged innovations claimed by Apple were actually created by other companies.
'Today's verdict should not be viewed as a win for Apple, but as a loss for the American consumer. It will lead to fewer choices, less innovation, and potentially higher prices.'—Samsung statementSamsung responded to the verdict in a statement issued from its Seoul headquarters, saying it was "unfortunate that patent law can be manipulated to give one company a monopoly."
"Today's verdict should not be viewed as a win for Apple, but as a loss for the American consumer. It will lead to fewer choices, less innovation, and potentially higher prices," Samsung said.
Samsung has emerged as one of Apple's biggest rivals and has overtaken Apple as the leading smartphone maker. Samsung's Galaxy line of phones run on Android, a mobile operating system that Google Inc. has given out for free to Samsung and other phone makers.
Samsung conceded that Apple makes great products but said it doesn't have a monopoly on the design of rectangle phones with rounded corners that it claimed it created.
'Thermonuclear war' on Android
Google entered the smartphone market while its then-CEO Eric Schmidt was on Apple's board, infuriating Apple co-founder Steve Jobs, who considered Android to be a blatant rip off of the iPhone's innovations.
After shoving Schmidt off Apple's board, Jobs vowed that Apple would resort to "thermonuclear war" to destroy Android and its allies.
The trial came after each side filed a blizzard of legal motions and refused advisories by U.S. District Judge Lucy Koh to settle the dispute out of court. Deliberations by the jury of seven men and two women began Wednesday.
Apple and Samsung combined account for more than half of global smartphone sales. Samsung has sold 22.7 million smartphones and tablets that Apple claimed uses its technology. McElhinny said those devices accounted for $8.16 billion in sales since June 2010.
Identical look and feel
From the beginning, legal experts and Wall Street analysts viewed Samsung as the underdog in the case. Apple's headquarters is a mere 16 kilometres from the San Jose courthouse, and jurors were picked from the heart of Silicon Valley where Jobs is a revered technological pioneer.
Samsung Electronics' Galaxy S III, right, and Apple's iPhone 4S are displayed at a mobile phone shop in Seoul, South Korea. (Ahn Young-joon/Associated Press)
While the legal and technological issues were complex, patent expert Alexander I. Poltorak previously said the case would likely boil down to whether jurors believed Samsung's products look and feel almost identical to Apple's iPhone and iPad.
To overcome that challenge at trial, Samsung's lawyers argued that many of Apple's claims of innovation were either obvious concepts or ideas stolen from Sony Corp. and others. Experts called that line of argument a high-risk strategy because of Apple's reputation as an innovator.
Apple's lawyers argued there is almost no difference between Samsung products and those of Apple, and presented internal Samsung documents they said showed it copied Apple designs. Samsung lawyers insisted that several other companies and inventors had previously developed much of the Apple technology at issue.
Global patent war
The U.S. trial is just the latest skirmish between the two tech giants over product designs. Apple and Samsung have filed similar lawsuits in eight other countries, including South Korea, Germany, Japan, Italy, the Netherlands, Britain, France and Australia.
Samsung won a home court ruling earlier Friday in the global patent battle against Apple. Judges in Seoul said Samsung didn't copy the look and feel of the iPhone and ruled that Apple infringed on Samsung's wireless technology.
However, the judges also said Samsung violated Apple's technology behind the feature that causes a screen to bounce back when a user scrolls to an end image. Both sides were ordered to pay limited damages.
The Seoul ruling was a rare victory for Samsung in its arguments that Apple has infringed on its wireless technology patents. Samsung's claims have previously been shot down by courts in Europe, where judges have ruled that Samsung patents were part of industry standards that must be licensed under fair terms to competitors.
The U.S. case is one of some 50 lawsuits among myriad telecommunications companies jockeying for position in the burgeoning $219 billion market for computer tablets and smartphones. - The Associated Press
Apple patent win may reshape sector
WASHINGTON — Apple's decisive victory in a landmark US patent case against Samsung could reshape the hot sector for mobile devices and slow the momentum of Google and its Android system, analysts say.
Apple won more than $1 billion in the case Friday, after a California jury found the South Korean electronics giant infringed on dozens of patents held by the iPhone and iPad maker.
Although Google was not a party in the case, it makes the Android operating system which was central to the case -- a system which Apple's late co-founder Steve Jobs called a "stolen" product.
Apple has been battling as Samsung and other manufacturers of the free Android system eat away at its market share in the sizzling market for smartphones and tablet computers.
"I think this will force a reset on Android products as they are reengineered to get around Apple's patents," said Rob Enderle, a technology analyst and consultant with the Enderle Group.
But Enderle said other companies may benefit from the decision, including Microsoft, which has been lagging in the mobile sector, and Blackberry maker Research in Motion, which has been hit hardest by the rise of Android devices.
The court ruling, said Enderle, "should provide a stronger opportunity for both of Microsoft's new platforms -- Windows 8 and Windows Phone 8 -- because they come with indemnification against Apple, suddenly making them far safer and possibly a faster way to get product to market."
The decision also "will make RIM far more attractive as an acquisition because RIM's patents are thought to be strong enough to hold off Apple," Enderle said.
"Both Samsung and Google may make a play for the company, and both Microsoft and Apple may move to block them."
In recent months, Android devices have grabbed more than 50 percent of the US smartphone market to around 30 percent for Apple, while RIM's shares have slid to around 12 percent.
The patents at play include software such as the "bounceback" feature for smartphone users when scrolling and pinch-zooming, which are featured on Android devices.
Florian Mueller, a consultant who follows patent and copyright issues, said Friday's court ruling was "a huge breakthrough."
"The jury essentially concluded that Samsung is a reckless copycat and, since some of the infringement is Google's responsibility, basically agreed with Steve Jobs's claim that Android is a stolen product," he wrote on his blog.
Still, a lot hinges on what happens next in court, with the case likely to be tied up in appeal for some time.
Judge Lucy Koh set a September 20 hearing where she will consider whether to overturn or modify the jury verdict, whether to impose "punitive" damages which would triple the award and whether to issue injunctions against Samsung.
A critical factor will be whether Apple will be able to obtain a permanent injunction, or halt in sales on infringing Samsung devices, and whether this would be enforced during the appeal.
Dennis Crouch, a University of Missouri patent law specialist, said the judge will have broad discretion.
"Some courts have issued broad injunctions that essentially say 'stop infringing the patent,' others issue much more narrow orders directed only toward the particular products that are adjudged to infringe," Crouch said on his blog.
"The reality is that Samsung has been planning for the likelihood of injunctive relief and is surely ready to stop selling any of the infringing products and replace those products with ones that at least have not yet been adjudged as infringing."
This could lead to more legal battles, since Apple has another lawsuit pending on Samsung's newer handheld devices.
Samsung has pledged to keep fighting the case, and said that if it stands "it will lead to fewer choices, less innovation, and potentially higher prices."
Samsung called it "unfortunate that patent law can be manipulated to give one company a monopoly over rectangles with rounded corners, or technology that is being improved every day by Samsung and other companies."
Analysts say that aside from Samsung, Google could be the big loser, especially if Apple pursues its litigation against other manufacturers.
"Google cannot stop Apple. It is now on the run and will have to scramble to make software changes to Android," Mueller said.
"In a few years, the San Jose jury verdict may -- I repeat, MAY -- be remembered as the tipping point that sent Android on a downward spiral."
By Rob Lever (AFP)
Samsung wins Korean battle in Apple patent war
South Korean electronics giant Samsung has earned a rare victory in its global court battle with rival Apple. (Bruce Bennett/Getty Images )
Samsung wins 1st round2:51
South Korea's Samsung won a home court ruling in its global smartphone battle against Apple on Friday when Seoul judges said the company didn't copy the look and feel of the U.S. company's iPhone, and that Apple infringed on Samsung's wireless technology.
However, in a split decision on patents, the panel also said Samsung violated Apple technology behind the bounce-back feature when scrolling on touch screens, and ordered both sides to pay limited damages.
The Seoul Central District Court ruling called for a partial ban on sales of products including iPads and smartphones from both companies, though the verdict did not affect the latest-generation phones — Apple's iPhone 4S or Samsung's Galaxy S3.
The ruling affects only the South Korean market, and is part of a larger, epic struggle over patents and innovation unfolding in nine countries. The biggest stakes are in the U.S., where Apple is suing Samsung for $2.5 billion over allegations it has created illegal knockoffs of iPhones and iPads.
"This is basically Samsung's victory on its home territory," said patent attorney Jeong Woo-sung. "Out of nine countries, Samsung got the ruling that it wanted for the first time in South Korea."
The ruling ordered Apple to remove the iPhone 3GS, iPhone 4, iPad 1 and iPad 2 from store shelves in South Korea, ruling that the products infringed on two of Samsung's five disputed patents, including those for telecommunications technology.
The court also denied Apple's claim that Samsung had illegally copied its design, ruling that similar rectangular screens with rounded corners had existed in products before the iPhone and iPad.
"Based on the similarity in these features, it is not possible to assert that the two designs are similar," the court said in a ruling issued in Korean that was translated into English by The Associated Press. It also said individual icons do not appear similar to the icons Apple used in the iPhone.
But the court ruled that Suwon, South Korea-based Samsung had infringed on one of Apple's patents on the feature that causes a screen to bounce back when a user scrolls to an end image. The court banned sales of Samsung products using the technology, including the Galaxy S2, in South Korea.
Nam Ki-yung, a spokesman for Samsung, said the company welcomed the ruling. "Today's ruling also affirmed our position that one single company cannot monopolize generic design features," he said.
Apple did not respond to multiple calls seeking comment.
The court also ordered each company to pay monetary compensation to its competitor. Samsung must pay Apple 25 million won ($22,000) while Apple must pay its rival 40 million won.
South Korea is not a big market for Apple, and the ruling is not likely to have a big impact on jury deliberations in the U.S.
However, some industry watchers expressed concern over the South Korean ruling to protect industry standard patents. They say the decision could invite a trade war by giving Samsung and fellow South Korean company LG — both industry standard patent holders — more room to block rivals' entrance into South Korea if they don't agree to licensing terms.
"It would mean that foreign companies would either have to bow to Samsung's and LG's demands ... or stop selling in Korea," said Florian Mueller, a patent expert in Munich, Germany who has been closely following the case.
Courts in Europe, including Netherlands, France, Italy and Germany have rejected similar claims by Samsung that Apple violated its wireless patents, with judges arguing that the patents have become part of industry standards. Standard-essential patents are a crucial technology for new players to make products compatible with the rest of the market and must be licensed under fair and reasonable terms.
In Friday's ruling, the South Korean court said Samsung did not abuse its market power as an industry standard patent holder.
Apple filed suit against Samsung in San Diego, California, in April 2011, alleging that some of the South Korean company's smartphones and computer tablets are illegal knockoffs of Apple's iPhone and iPad. Samsung denies the allegations and argues that all companies in the cutthroat phone industry mimic each other's successes without crossing the legal line.
Cupertino, California-based Apple is suing Samsung for $2.5 billion and demanding that the court pull its most popular smartphones and computer tablets from the U.S. market, making the case one of the biggest technology disputes in history.
Jury deliberations in San Diego began Wednesday after three weeks of testimony. The case went to the jury after last-minute talks between the companies' chief executives failed to resolve the dispute.
Shortly after Apple filed its suit in the U.S., Samsung filed a complaint in South Korea against Apple for allegedly breaching its telecommunications patents.
The battle is all the more complex as Apple and Samsung are not only competitors in the fast-growing global market for smartphones and tablet computers, but also have a close business relationship.
Samsung, the world's biggest manufacturer of memory chips and liquid crystal displays, supplies some of the key components that go into Apple products, including mobile chips that work as a brain of the iPhone and the iPad.
The South Korean firm overtook Apple in less than three years in smartphone markets. In the second quarter of this year, Samsung sold 50.2 million units of smartphones, nearly twice as much as Apple's 26 million units, according to IDC. - The Associated Press
However, in a split decision on patents, the panel also said Samsung violated Apple technology behind the bounce-back feature when scrolling on touch screens, and ordered both sides to pay limited damages.
The Seoul Central District Court ruling called for a partial ban on sales of products including iPads and smartphones from both companies, though the verdict did not affect the latest-generation phones — Apple's iPhone 4S or Samsung's Galaxy S3.
The ruling affects only the South Korean market, and is part of a larger, epic struggle over patents and innovation unfolding in nine countries. The biggest stakes are in the U.S., where Apple is suing Samsung for $2.5 billion over allegations it has created illegal knockoffs of iPhones and iPads.
Wide-ranging dispute
The Seoul ruling was a rare victory for Samsung in its arguments that Apple has infringed on its wireless technology patents, which previously have been shot down by courts in Europe where judges have ruled that they are part of industry standards that must be licensed under fair terms to competitors."This is basically Samsung's victory on its home territory," said patent attorney Jeong Woo-sung. "Out of nine countries, Samsung got the ruling that it wanted for the first time in South Korea."
The ruling ordered Apple to remove the iPhone 3GS, iPhone 4, iPad 1 and iPad 2 from store shelves in South Korea, ruling that the products infringed on two of Samsung's five disputed patents, including those for telecommunications technology.
The court also denied Apple's claim that Samsung had illegally copied its design, ruling that similar rectangular screens with rounded corners had existed in products before the iPhone and iPad.
"Based on the similarity in these features, it is not possible to assert that the two designs are similar," the court said in a ruling issued in Korean that was translated into English by The Associated Press. It also said individual icons do not appear similar to the icons Apple used in the iPhone.
But the court ruled that Suwon, South Korea-based Samsung had infringed on one of Apple's patents on the feature that causes a screen to bounce back when a user scrolls to an end image. The court banned sales of Samsung products using the technology, including the Galaxy S2, in South Korea.
Products removed
Court spokesman Kim Mun-sung said the court's ruling was to take effect immediately, although companies often request that sanctions be suspended while they evaluate their legal options.Nam Ki-yung, a spokesman for Samsung, said the company welcomed the ruling. "Today's ruling also affirmed our position that one single company cannot monopolize generic design features," he said.
Apple did not respond to multiple calls seeking comment.
The court also ordered each company to pay monetary compensation to its competitor. Samsung must pay Apple 25 million won ($22,000) while Apple must pay its rival 40 million won.
South Korea is not a big market for Apple, and the ruling is not likely to have a big impact on jury deliberations in the U.S.
However, some industry watchers expressed concern over the South Korean ruling to protect industry standard patents. They say the decision could invite a trade war by giving Samsung and fellow South Korean company LG — both industry standard patent holders — more room to block rivals' entrance into South Korea if they don't agree to licensing terms.
"It would mean that foreign companies would either have to bow to Samsung's and LG's demands ... or stop selling in Korea," said Florian Mueller, a patent expert in Munich, Germany who has been closely following the case.
Courts in Europe, including Netherlands, France, Italy and Germany have rejected similar claims by Samsung that Apple violated its wireless patents, with judges arguing that the patents have become part of industry standards. Standard-essential patents are a crucial technology for new players to make products compatible with the rest of the market and must be licensed under fair and reasonable terms.
Case continues elsewhere
Europe's anti-trust regulator launched an investigation earlier this year into whether Samsung was failing to license those patents under fair and reasonable terms.In Friday's ruling, the South Korean court said Samsung did not abuse its market power as an industry standard patent holder.
Apple filed suit against Samsung in San Diego, California, in April 2011, alleging that some of the South Korean company's smartphones and computer tablets are illegal knockoffs of Apple's iPhone and iPad. Samsung denies the allegations and argues that all companies in the cutthroat phone industry mimic each other's successes without crossing the legal line.
Cupertino, California-based Apple is suing Samsung for $2.5 billion and demanding that the court pull its most popular smartphones and computer tablets from the U.S. market, making the case one of the biggest technology disputes in history.
Jury deliberations in San Diego began Wednesday after three weeks of testimony. The case went to the jury after last-minute talks between the companies' chief executives failed to resolve the dispute.
Shortly after Apple filed its suit in the U.S., Samsung filed a complaint in South Korea against Apple for allegedly breaching its telecommunications patents.
The battle is all the more complex as Apple and Samsung are not only competitors in the fast-growing global market for smartphones and tablet computers, but also have a close business relationship.
Samsung, the world's biggest manufacturer of memory chips and liquid crystal displays, supplies some of the key components that go into Apple products, including mobile chips that work as a brain of the iPhone and the iPad.
The South Korean firm overtook Apple in less than three years in smartphone markets. In the second quarter of this year, Samsung sold 50.2 million units of smartphones, nearly twice as much as Apple's 26 million units, according to IDC. - The Associated Press
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